Programming Games with Shiny || Guess the Number || RStudio
00:00 Introduction
00:35 Setting up our app UI
06:19 Using observeEvent()
10:02 Writing an if else statement as part of our feedback mechanism
13:40 Testing our app and deciding which bugs to fix first
14:20 Check yourself before you req() yourself
17:10 Using tabset panels to control what the user sees
You've most likely used Shiny to build a web app that displays data, but you can also use Shiny to build games! In this video series, Jesse and Barret pair program simply games in Shiny as a way to uncover and explore new features.
Read up on tabset panels here: https://shiny.rstudio.com/reference/shiny/1.5.0/tabsetPanel.html
Learn more about Shiny here: https://shiny.rstudio.com/
Got questions? The RStudio Community site is a great place to get assistance: https://community.rstudio.com/
Content: Barret Schloerke (@schloerke) and Jesse Mostipak (@kierisi)
Animation, motion design, and editing: Jesse Mostipak (@kierisi)
Theme song: Hakodate Line by Blue Dot Sessions (https://app.sessions.blue/browse/track/91291)
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Programming Games With Shiny
Barret Schloerke
Jesse Mostipak